AI Insights · Timothy · October 2024
Top 5 Co-op Games Performance in Germany Q3 2024
Explore the latest trends in downloads, revenue, and active users for the top 5 co-op games on a unified platform in Germany during Q3 2024.
In the third quarter of 2024, the top 5 co-op games in Germany showed varied performance in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Brawl Stars from Supercell had a mixed quarter. Revenue began at $1.6M and experienced a dip mid-quarter, reaching its lowest at $747K in the week of August 19, before recovering to $1.3M by the end of September. Downloads fluctuated throughout the quarter, starting at 70K, peaking at 76K in the week of July 8, and ending at 52K. Weekly active users saw a gradual decline from 3M to 2.5M over the quarter.
MONOPOLY GO! by Scopely maintained relatively stable revenue, starting at $590K and ending at $490K, with minor fluctuations in between. Downloads decreased steadily from 38K to 26K by the end of the quarter. The game's weekly active users also saw a decline from 109K to 89K over the three-month period.
Whiteout Survival by Century Games Pte. Ltd. showed a positive trend in revenue, starting at $455K and ending at $673K. Downloads increased significantly mid-quarter, reaching 79K in early September before settling at 52K. Weekly active users rose from 352K to 413K, indicating growing engagement.
Roblox from Roblox Corporation saw steady revenue growth, beginning at $471K and peaking at $579K by the end of July, with some fluctuations before closing the quarter at $576K. Downloads increased from 49K to 71K mid-quarter before decreasing to 58K. Active users initially increased from 2.9M to 3.1M by late July, followed by a gradual decline to 2.6M.
Finally, PUBG MOBILE by Tencent Mobile International Limited started the quarter with revenue of $594K, experiencing a mid-quarter low of $343K in early September, before recovering to $414K by the end of September. Downloads varied, with an initial increase from 25K to 31K in early July, followed by a decrease to 24K. Weekly active users showed a decline from 570K to 498K over the quarter.
For more detailed insights and analysis, visit Sensor Tower.